Users browsing this thread: 10 Guest(s)
Welcome to TMOEMU
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11-06-2009, 10:51 AM,
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RE: Welcome to TMOEMU
Greetings, operative.
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11-06-2009, 12:03 PM,
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RE: Welcome to TMOEMU
oi oi oi
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11-06-2009, 02:13 PM,
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RE: Welcome to TMOEMU
Bonjour Villemar,
Good to have you onboard. |
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11-06-2009, 02:17 PM,
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RE: Welcome to TMOEMU
Vill!
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11-07-2009, 12:18 PM,
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RE: Welcome to TMOEMU
Hey Villemar hows it goin buddy!
Interested in your music files whats the .moa files used for in game? |
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11-07-2009, 01:09 PM,
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RE: Welcome to TMOEMU
.moa are model files.
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11-07-2009, 10:12 PM,
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RE: Welcome to TMOEMU
Bonjour Villemar , my friend !
What a good new to see you here ! Salutations to " les enfants terribles " ! |
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11-08-2009, 06:26 AM,
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RE: Welcome to TMOEMU
They can be miodified? i thought we werent aware of how the lith Engine transformed them into usable game files so we essentially couldnt touvh them? or have things changed?
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11-08-2009, 06:56 AM,
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RE: Welcome to TMOEMU
correct, but you can swap the 'pointers,' so to speak.
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11-11-2009, 11:14 PM,
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RE: Welcome to TMOEMU
REVERSE ENGINEER .METR FILES KTHX
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