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The Floating Dove Merchant
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02-10-2011, 07:38 AM,
(This post was last modified: 02-10-2011, 07:39 AM by Morpheus.)
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RE: The Floating Dove Merchant
Yup, you are right.
Atm, i just made it so the game receives a (static) NPC vendor packet if the selected object is a "02" type object which, by random design, is the one for vendors and for mission contacts too. The dead pidgeon floating on the air is a mission contact spawn place (seems like they need a body to change into the real contact). You can see that effect with Sister Margaret from Mara Church (best and the only example i know). If you care about the game chat logs, you can see that other objects (doors, pipes, benches,...) are also identified already, but.. of course, ignored . |
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The Floating Dove Merchant - by Parallax - 02-09-2011, 03:23 PM
RE: The Floating Dove Merchant - by Morpheus - 02-10-2011, 07:38 AM
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